********-=KAS=-ExtreMe K!ll!ng********
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-This CoD2 Multiplayer mod was made not increase the realism of the game, but to increase the fun factor!!
-This mod is so unrealistic its not even funny! So if u love realism, then this isn't the mod for you.

.:Here are the features of this mod:.

-->All American & German weapons are edited to be completly INSANE!! (British & Russian weapons will be in v2 of this mod)
-->Increased all weapons rate of fire! Some more than others!
-->Every gun now has no recoil..except the pistol.
-->M1A1 Carbine is now auto, along with the gewher 43.
-->Pistol is fully auto
-->Reload times are a lot faster now.
-->Mp44, and BAR are now turned into pretty much a walking turret! Check it out to see what i mean 
-->Increased Ammo for all guns. (ex. thompson used to have a 20 round clip..it now has an 80 round clip..mainly due to the increased rate of fire!)
-->Blood FX/Gore..when u get shot ur die a lot of blood squirts out of ya!
-->Smoke Grenades now turned into Fire Bombs!
-->Turned normal white crosshair into a green crosshair
-->Sprinting
-->Tripwires
-->..Go and check the mod out and find out for yourself!

.:Installation:.

Place the zzz_kas_mod.iwd into your servers fs_game folder or main folder.

-->Also..here are the Cvars you will need for the tripwires and the Sprint mod! 
-->Place these into ur server's configuration file (.cfg)

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//-=KAS=-Sprint//
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set scr_allow_sprint "1" 	// Turn Sprinting on or off	
set scr_sprint_speed "2" 	// The sprinting speed, 1-Slow sprint, 2-Medium Sprint(Default), 3-Fast Sprint		
set scr_sprint_time "5" 	// How long you can sprint for	
set scr_sprint_regen_time "4" 	// How long it takes for the sprint to fully regain	

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//-=KAS=-Tripwire//
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set awe_tripwire "3"   // Enable tripwires (0 = no, 1 = yes, 2 = don't count teamkills, 3 = don't trigger on teammates) (default 0)
set awe_tripwire_limit "50"   // Tripwire for each team (in DM, IHTF and LMS this number will be doubled) (default 5)
set awe_tripwire_warning "1"    // Display warning for teammates (0 = no, 1 = yes) (default 1)
set awe_tripwire_plant_time "5"  // Time needed to place a tripwire (default 3)
set awe_tripwire_pick_time_sameteam "0"  // Time needed to pickup/defuse a tripwire from the same team (default 5) (0 = impossible to defuse)
set awe_tripwire_pick_time_otherteam "10"  // Time needed to pickup/defuse a tripwire from the other team (default 8) (0 = impossible to defuse)
                                          // NOTE! For non-team based gametypes, all tripwires are treated as otherteam.


.:Contact Information:.

-->Xfire-im6the9daddy
-->Email-vskate1 AT bellsouth DOT net



-=KAS=-Str!ker

